Inet2inet.com: World Creator Software; Isometric, Iso, 2D, 3D, Animation, Graphics for Games. Free Button Maker Software; Banners,Buttons,Bullets,Logos, 4 Web Pages, Free Textures, Free Games Textures, Icons, Fonts, Resources, Forums.
Inet2inet.com: World Creator Software; Isometric, Iso, 2D, 3D, Animation, Graphics for Games. Free Button Maker Software; Banners,Buttons,Bullets,Logos, 4 Web Pages, Free Textures, Free Games Textures, Icons, Fonts, Resources, Forums.

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net2inet.com: World Creator Software; Isometric, Iso, 2D, 3D, Animation, Graphics for Games. Free Button Maker Software; Banners,Buttons,Bullets,Logos, 4 Web Pages, Free Textures, Free Games Textures, Icons, Fonts, Resources, Forums.
World Creator v3.0
  • Drag n Drop Interface: Using a simple, yet powerful and very flexible 'Drag n Drop' feature.'Drag n Drop' any Texture / Artwork / Tile or Edited (Texture / Artwork / Tile) to just about any other Window / Editor! This provides for reprocessing your graphics, tiles, artwork after rendering using 40+ Effects plus additional colour and lighting effects.
  • Shading Effects: Create Realistic Shading and Light Effects, Create and Save your own Shading templates and Light maps.
  • Cartoon / Outlining: Create outlines around text, tiles, solid colours, graphics for a 'Cartoon Effect'.
  • Alpha Blending: Blend 2 Textures or Selected areas of Textures together and even Animate them blending. Now with transparency. Updated Alpha Blending (Side Toolbar) You can now set a Transparent colour and select from 4 different Blending Modes. This makes the Alpha Blending tool far more powerful and is particularly useful for fading objects in and out, as well as making semi-tranparent walls and objects.
  • Tiling Editor: Divide, Multiply, Select area to Tile, Crop and Auto Crop Tiles and more ...
  • Transition / Transform: Create Animated Wipes, Fades, Effects, on individual Tiles or Logos. Over 60 of each to choose from or create your own.
  • Effects Toolbox: Select from over 40 Effects to be applied to your Tiles, Logos, World Viewer Tiles or Backgrounds. Also with Freeform Rotations, Scaling and Alpha Blending.
  • Extruding: A powerful Extrude Tool with Auto Shader. This can create a 3D type object from a very simple one colour Mask. No need to create the usual complex 3D object using vertices and complex maths, this feature is very simple to use, and you'll love it. You also have the option of using up to 6 colours in your Masks, and or selecting which Mask colour you want the Render Engine to respond to...
  • Auto Scrolling: This will create a scrolling Animation in a choice of 4 directions. And when used with the above Extrude Tool can be extremely powerful. Isometric / 2D Scrolling is all pre-calculated for you and is extremely easy to use. You can of course scroll a whole screen or use it to create rivers, streams, flowing lava, scrolling text and more... in 2D or Isometric.
  • Terrain / Noise Generator: This powerful tool can be used for automatically creating Grey Scale Bump Maps or Height Maps for instant 2D or Isometric Terrain creation or additional Texture generation.
  • Height Mapping: Using Grey Scale Bump Maps or Height Maps you can create 2D or Isometric Terrains as well as Objects or modify existing Textures.
  • Mask Extraction: Automatically Convert: Textures, Clip Art, Game Art, Banners, Buttons, Gray Scale Images, Icons etc....into Masks (6 Colours) ready to use in the WCv3.0. Or Automatically Re-Texture / Existing Game Art, Banners, Buttons, Icons, Clip Art, etc.
  • Animation Viewer: Instantly view any Animation's you create. There are numerous ways to create your own individual Animating. Opening (Doors, Windows, Hatches), Moving (Water, Lava, Streams, Foliage) Move (Objects, Text, Signs) Create (Lighting, Shading, Shadows) and it's all fully AUTOMATED!
  • World Viewer Window: Instantly test your Artwork / Tiles and create your World / Level. Create and Import Backgrounds and apply Effects to them, Layering System. Layer Images / Tiles in 5 Layers including > Backdrop, Back Layer, Layer1, Layer2, Top Layer. Auto Tiling. Automatically create 2D or Isometric Tiling. Save and Load your own World View Files (*.vew files). Extract Tiles from any Background and more ..... Save and Load your World View Files in the most popular Image File Formats. and more ..... and import them into your Game / Media / Web Development software.
  • Convert to Html code: Convert the World Viewer window to HTML Code: Convert the entire contents of the World Viewer window including Background and Tiles to HTML code using the DIV and / or SRC tags. Fully compatible with all major Web Design Software.
  • Light Mapping : The Light Mapping feature in the World Viewer Window is a very creative and powerful set of tools. You can instantly create backgrounds for you games screens by blending several backgrounds together using transparent and Alpha Blending type effects. You can also apply Light Maps to your backgrounds, tiles or both to create instant 'Atmosphere' to your artwork.
  • Library Editor: Easily edit and sort your Texture and Mask Libraries ...
  • Convert Screen to Image: Convert Screen and Tiles to an Image. You can saving a World Viewer screen as a complete Image including any tiles on the screen. You can also choose to select a specific Area and tiles to have converted into an Image...
  • File Converter: Fast Batch Converting. Convert Image Files from and to the most popular formats. *.bmp *.ico *.gif *.jpg *.tif *.tga *.png *.emf *.wmf *.wbmp etc.etc. Read and write in the above Image File Formats.
  • Fully integrated Mask / Image Editor: For easy editing / creation of your World Creator Masks which can also be used for simple editing of your Rendered Tiles / Artwork. Included are the standard type of drawing tools along with some specialised features including... Mask Type Brushes, Blurring Tool, Gradient filled (Rectangles, Circles, Ellipses, Rounded Rectangles), Super Blend Spray Can and much more...
  • Snapshot Files: These files will Save most of the settings you are currently using and when Loaded can be used for INSTANT RECALL. Can also be archived into Libraries.
  • Import Icons / Items / Objects: Import Icons, Game Items / Objects, with the ability to set the the Transparent Colour!
  • Scale Textures / Masks: Scales your Textures and Masks to the required size. NO need for redrawing Masks to the size you require!
  • Mix Perspectives: Mix any or all of various perspectives together. 2D, 2D Overhead, Pseudo3D, Isometric, etc ,etc, or any combination!
  • Set Isometric Ratios: In Standard Render Mode set the Isometric Ratio you require.
  • Create Masks / Textures: Create your own unique Masks / Textures and expand your own Mask / Textures Libraries.
  • Updated Help Files: A fully integrated Help file with many Tutorials.
  • User Tutorials: Create, Save, Open your own Tutorial files and share with other WC users. More available from the Inet Resource Center.
  • Resource Center: There are many more Masks, Textures, Tutorials available from the Inet Resource Center and our Inet Support Forums
  • System Requirements: Absolute Minimum: Processor: Pentium 2 (400mhz) Graphics Card: 32 Mbs: 24 / 32 Bit Colour Depth. 800 x 600 Screen Resolution. Operating System: Windows 98: Internal Ram: 128 Mbs. Please Note: Earlier versions of Windows 98 may not be able to perform some of the Alpha Blend functions.
  • Compatibilty: Our software is fully compatible with any of the Windows Operating Systems, from Windows 98 through to the latest Windows 10.
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Click on the Thumbnails Below to view Larger Images our Users have created using the World Creator...or visit the World Creator Gallery

Enlarge:WCv2.5+ Isometric Games Graphics. Enlarge:WCv2.5+ Isometric Games Graphics. Enlarge:WCv2.5+ Isometric Games Graphics. Enlarge:WCv2.5+ Isometric Games Graphics. Enlarge:WCv2.5+  2D Cartoon Games Graphics. Enlarge:WCv2.5+  2D Platform Games Graphics. Enlarge:WCv2.5+  2D Reflections Games Graphics.

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